Reality?

How much time do you spend online? Oh, come on, be honest. I mean all of your time online!

Ross Douthat has a technology-driven hypothesis for why adulthood has become less responsible, less obviously adult. Here is part of what he suggests:

“For the first time in over a century, more 20-somethings live with their parents than in any other arrangement. The marriage rate is way down, and despite a high out-of-wedlock birthrate American fertility just hit an all-time low. More and more prime-age workers are dropping out of the work force— men especially and younger men more so than older men, though female work force participation has dipped as well. This mix of youthful safety and adult immaturity may be a feature of life in a society increasingly shaped by the internet’s virtual realities.”

“It is easy to see how online culture would make adolescent life less dangerous. Pornography to take the edge off teenage sexual appetite. Video games instead of fisticuffs or contact sports as an outlet for hormonal aggression. (Once it was feared that porn and violent media would encourage real-world aggression; instead they seem to be replacing it.) Sexting and selfie-enabled masturbation as a safer alternative to hooking up. Online hangouts instead of keggers in the field. More texting and driving, but less driving — one of the most dangerous teen activities — overall.”

“The question is whether this substitution is habit-forming and soul-shaping, and whether it extends beyond dangerous teen behavior to include things essential to long-term human flourishing — marriage, work, family, all that old-fashioned “meatspace” stuff. That’s certainly the impression left whenever journalists try to figure out why young people aren’t marrying, or dating, or in some cases even seeking sex. An article in the Washington Post put it this way: “Noah Paterson, 18, likes to sit in front of several screens simultaneously … to shut it all down for a date or even a one-night stand seems like a waste.”) The same impression is left by research on younger men dropping out of the work force: Their leisure time is being filled to a large extent by gaming, and happiness studies suggest that they are pretty content with the trade-off.”

Read this article here.